How players open the kidnapping menu.
Config.MenuAcces = { ... }
This table has two sub-options: item and ped.
item = { enabled = true, itemname = "kidnaptablet" }
ped = { enabled = true, peds = { ... } }
Add the item to your inventory config if it doesn't exist (e.g., in QB: add to qb-core/shared/items.lua).
add to qb-core/shared/items.lua
Last updated 4 months ago