Menu Access

How players open the kidnapping menu.

chevron-rightConfigure Menu Accesshashtag
  • Config.MenuAcces = { ... }

  • This table has two sub-options: item and ped.

Through an Item

  • item = { enabled = true, itemname = "kidnaptablet" }

Through a ped

  • ped = { enabled = true, peds = { ... } }

circle-info

Add the item to your inventory config if it doesn't exist (e.g., in QB: add to qb-core/shared/items.lua).

Last updated